This is one of those mod projects that’s close to becoming a professional studio, given the right backing, and the team have created some very high quality art and audio assets for the mod, as well as introducing new features and heavily modifying the base game. The Sins of the Prophet mod for SOASE Rebellion will let you live out your space-based Halo fantasies with fully fleshed out UNSC and Covenant factions. Who knew that the best Halo game would actually be a mod for a nine year old strategy game? Ok, ok, fine – I’m being facetious, but the Halo franchise has always been focused on ground-based action, incredibly focused stories set amidst the backdrop of an interstellar war.
It was a flawed experience, but one the team at Ironclad Games attempted to iterate on through several expansions, such as Trinity, and then the ‘definitive’ edition of the game with 2012’s Sins of a Solar Empire: Rebellion. Originally released in 2008, it combined the best of RTS games and 4X games to create a wonderfully ruthless space-based strategy experience where you had fleets of capital and sub-capital ships dancing around from system to system as you fought for dominance over randomised maps. Sins of a Solar Empire was a great entry strategy game for its time.